Hi! I'm Duygu. I give an embarrassingly loud high-five to anyone who pronounces it right. I'm an Ankara-born Senior Interaction & Interface Designer from NYC mostly focusing on computer vision software. I think a lot about gen z, millennials and how to use creative technologies to build impactful platforms and experiences.
I'm currently living on campus at Stanford, as my luddite husband pursues a PhD in History.
From artistic to commercial projects, excited to collaborate! Shoot me an email at email@example.com (portfolio upon quick ping).
Baby Gets A Job ⟡ Writing a children's book about a dog named Baby who's trying to find her place in the world.
Contract UX/UI ⟡ Consulting up to 20h a week on product design, research and strategy.
Osmo ⟡ Sr. Designer for educational gaming co. with proprietary computer vision/ai experience for kids.
AR / VR
Art++ ⟡ Design lead for Stanford Museum's first AR app & exhibition.
Marx ⟡ Design lead for first social network built completely around user generated AR, funded by betaworks.
Alright Satellite ⟡ Designer for Superbright's educational MR experience –Won first prize at Hearst's VR Hackathon.
Oculus launch pad fellow ⟡ Accepted to 2016 program with concept of connecting meditators.
Enterprise Technology Research ⟡ Helped develop research firm's R&D lab that offers seed funding & proprietary go-to-market strategies for enterprise software startups, project manager of a ETR's PaaS that enables peer-to-peer due diligence between Fortune 2000 CIO/CTOs. Sought early stage investment opportunities for founders.
ER accelerator ⟡ Inaugural Program Manager and product design expert, predicted pivots and helped 10+ startups with their design challenges.
Did a romantic voiceover for a fall/winter campaign ⟡ Co-organized one of the most talked about political crowdfunding efforts ⟡ Occasional subject of artist Zeynep Kayan's work ⟡ Founding member of Dreamers & Doers ⟡ Ironed a t-shirt once for Sting
Textile & Apparel Manufacturing/Merchandising, Montclair State (chosen as style scout for WGSN, paused college education twice to focus on clothing line) ⟡ Advanced charcoal drawing (1y) ⟡ Psychology of Startup Teams (1q, Stanford GSB) ⟡ General Management, +6 electives on management (Harrison Metal, SF)